Level Limits of Lexandria

On Lexandria all characters can reach level 30, the highest level possible for mere mortals. However, characters do suffer an experience penalty depending on their race and number of classes.

Any character can dual- or multi-class. Once the choice is made it is final. (I.e. A multi-classed elven fighter/mage can not dual-class and become a priest of Thorin.)

Race/ # of Classes	 	     Experience Penalty

Single-classed human no XP Penalty Single-classed demihuman* - 20 % XP Penalty Single-classed non-human** - 40 % XP Penalty Two-classed human - 20 % XP Penalty Two-classed demihuman* - 40 % XP Penalty Two-classed non-human** - 60 % XP Penalty Three-classed human - 40 % XP Penalty Three-classed demihuman* - 60 % XP Penalty Three-classed non-human** - 80 % XP Penalty

*      Includes the standard demihuman races. Any race or
subrace published by TSR is also included, but any XP penalty that
TSR suggests is added to the above XP Penalty. The races presented in
the Complete Book of Humanoids would use this category.
**     This covers any race that players or DMs create using the DMG
 outlines for creating races. If the DM feels the race 
has a distinct advantage then s/he may raise the XP 
penalty for playing a character of that race.

For example:

A human paladin would suffer no XP penalty.

A Dwarven fighter/priest would suffer a - 40 % XP penalty (-20% for being a demihuman and - 20% for being multi-classed with two classes)




Multi-classed characters use the XP chart of the class they have
which requires the most XP to obtain level two.